A game project is usually treated as a portfolio piece — proof of what a studio has done. The Projects page treats it as something the market can act on: a way for a game to find a publisher, a co-development partner, additional production capability or an investment conversation.
It is where production work becomes discoverable as business context, searchable by genre, platform, engine and development stage rather than by whoever happens to be posting on social media that week.
A project is not only something a company has done. It can be something the market can act on.
